Show Your Work! in Godot
Share your creations!
what shading does to a man
spent the past few days making a dynamic polygon collision system in godot and im super proud of it
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Now that the Kiln can be upgraded, we're working on adding types to the weapons based on the resources that the fairies collect!✨
(WIP)
Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.
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There's a Mario 64 interview where the developers claimed they wanted the avatar to feel like a little hamster scurrying around.
Given Insectile's unique scale, I'm trying to capture that same cute and frantic feeling... just with puzzle blocks, too :)
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Teaser demo release + (Happy birthday tales between the stars!)
I had to make sure this feature carried over from the Unity version. Get some good Cary Levi reaction images in there