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Devlog #5 [eng] New scenery, new items, clothes, improved zombie AI, many new sounds and much more...








Hey everyone! A glimpse into my process of creating a model in Blender, texturing it in Substance Painter, and bringing it to life in Unreal Engine for my game, Lobo.



It's been over a week since we released Time to Morp🤯 Lots of cool stuff went down, and we even put out a blog post talking all about it: https://store.steampowered.com/news/app/977510/view/782338778620…


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2024.03.15 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
We have released the game on the Google Play Store!
https://play.google.com/store/apps/details?id=com.PsychoGames.Un…


Explore the workshop in the ruins of Caribou Creek in BattleJuiceAlchemist. After forging alliances with the inhabitants, the former blacksmith's workshop becomes your alchemy lab ⚗️🪨🔨


#NinjaScroller SPRING SALE 2024 [ 45% OFF ]
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 58s of #Gameplay Trailer
Also available on #Steam:
Monster Cycle v1.1.0 is out now! If you're interested, you can play this monster battle battle arena made in PICO-8 here: https://gamejolt.com/games/monster-cycle/880721