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Crossfire at the bridge – text action movie

developer`s log

It is in development videogame Crossfire at the Bridge. One more small game, written with QB64. Modern version of QBasic.

Our friends’ game, Yet Another Fantasy Title, is OUT NOW! πŸ₯³πŸŽ‰

Become a rogue in this amazing fantasy action adventure game filled with absurd humor! Check the link below:

https://store.steampowered.com/app/1993450/Yet_Another_Fantasy_T…

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#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibeπŸ•ΉοΈ

You will face #NinjaπŸ₯·, #Wolf🐺 and #TornadoπŸŒͺ️

Watch 30s of #Gameplay 2024.04.11

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Somethings coming….

What is it?

Any guesses?

Β  4 votes Voting finished

Someone asked me if it was worth it to make video games, and I thought I'd share my answer with the rest of you as well.

Hope you enjoy or find some value in it! ^.^

warning! it's long!

New Ore Vein System seems to be working.
Testing it here only having them spawn from the Starting Area, they can spread into adjacent ones though which makes things a bit more connected.

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In the process of uprgading our game looks and giving in game feedback to the player. We also have a new custom theme song for the party . Full song on soundcloud. https://soundcloud.com/user-548451720/the-party?si=eaee4cb047324…

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Once a moment has passed, it is gone forever except in our memories 🚞

A bit of cozy walking in my game Spaceman Memories. Will be sharing more as I go adding stuff this month.

#pixelart #cozygaming #indiegame #indiegamedev #unrealengine

Spooky logo and concept art for my next semester project: PHANTOM FOCUS

Yesterday I had a really dumb bug. Not a bug I did, one in gamemaker(1.4)

I use a lot of temporary arrays, but you have to trick GM to do so

You can't do: var _tAr[0] = x;

But: var _tAr = -1; _tAr[0] = x;

You also have to _tAr = -1; before changing them