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What do you think of the look of the new UI ?

#GameDev #UI #Design

Changes - 0.3.21:
- Better interface.
- Whistle later in game.
- Items were removed from tutorial.
- Skills points and level mechanics were removed.
- Stadium's Dressing room.
- Championship draw.
- Skill sounds.
- The 2nd phase of development begins!

During expecially dark nights, if you were to wander alone through the Motherboard, you could encounter ethereal, floating apparitions: ghosts. These spirits are quite tricksy: try not to disturb them, or they might cast a terrible curse upon you.

Officially Garten of BitBit is being developed

At the moment I am in a pixel art phase and the character will be revealed soon, remember, if it goes viral I will recreate all the chapters

#IndieDev #GameDev #Games #Gamer #GartenOfBitBit #PixelGame #Pixel

I just uploaded my first game on here, Gravity Storm - First Mission, a action platformer with gravity mechanics: https://gamejolt.com/games/gravity_storm/912224

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New enemy - Storm Howler creature design

New character: Guy, from Final Fight.

I'm leaving tomorrow for a 10 day camping trip in Vegas and this is the final dialogue frame I have to redo. I am PRAYING TO JESUS that I can finish it before I leave and feel accomplished. I'll let y'all know if I do.

today is Software and Game Development day for my visual novel netcode the protogen & more for ep 4 
https://www.twitch.tv/zodiaczvr

itch io page:
https://zodiaczvr.itch.io/visual-novel-netcode-the-protogen-and-…

New enemies are in development, inspired by the word Thorns in the game's title.

They will force the player to discard cards (roots) and defend by returning damage (thorns).