


Я хз когда второе демо выйдет

Loading...I thought I had move on...but Google Play warned me to update my app to support the latest Android version or else it would be taken down. Now I have new gameplay ideas so I decided to make another update. Coming to Gamejolt soon!

Loading...Robbery encounter implementation with few new opponents

My first game, Troglofauna, is OFICIALLY OUT NOW!! If you find any bugs, comment on the game page with a screenshot (if possible) along with an explanation of what happened/is happening.




While waiting for Ludum Dare 56, I am prototyping new stuffs in this game.
The result is good but other mechanics had to be adjusted to fit this new stuffs.
Here are some shots of the stuffs:
1

I zombified Dragon from my game (WIP), "Hero: Guide Your Heart" 😁 I fiddled with his design a lil too; swipe to see the un-zombified Dragon

I am going here for a Diegetic UI design combined with easy 3 choices per day type of gameplay but all choices must have a big impact
Do you know of any other Diegetic UI design tips that could help me ?


















