Unreal Engine
Post about Unreal Engine!

SSD failed, lost my whole old project, shaders, physics bodies and all. Finally some got updates. Finally was able to get a good result with 2D Eye Tracking in UE5. Moving on to Shadow.

Demo:
https://youtu.be/tCc7U2pnpYM

#BunnieBot #SatAM #ArchieComics

Sonic Movie Style Character Development - Dynamic 2D UV Eye Tracking via Blueprint
Slowly getting back to work on personal projects. In the interim I had a hard drive unfortunately fail and lost the entire Bunnie Rabbot project file. Lost...
https://www.youtube.com/watch?v=tCc7U2pnpYM

Hello Everyone!
I welcome you back with another MASSIVE update!

>>>>>>READ ARTICLE<<<<<<

You will know later...

Our small but mighty two-person asset creation team tackles the challenge of creating diverse characters for our game. Learn about the magical tool of animation retargeting, saving us time while bringing unique personalities to life! Article below.

Hey! The MAJ 2.4 of NINJA BATTLE is here ! Thanks @MadChez for the new music !

https://gamejolt.com/games/ninjabattle/836156

Released a short game for GameOff2023.

This year's theme is SCALE.

You can try it out here
https://jangomango2001.itch.io/superliminal-psx

Three armies, one objective, which one do you side with?

#primesoftgames #lostdawn #indiedev #IndieGameDev #indiegames #strategygame

Loading...

Unleash advanced combat skills in Lobo, like parrying and counter-attacks, by equipping melee weapons.

I made Oka's shield and sword.

The shield has a classic Slavic knot design and is the same shield depicted on the game poster.

The sword's design was taken from a real sword called "Mech Druzhinnika" (Soldier's sword), found in an ancient grave in Kiev.