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RTG Flashback - March '21 #3

One of the first levels with elevators. Here, you can see, that thx to my ray-tracing algorithm, every tiny light in the game is actual emitter which illuminates its environment and cast shadows.

https://store.steampowered.com/app/4032050/RTG

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The golden tower is where an ancient king of the planet Weefager lived! Now it's abandoned and very dangerous to climb

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New Update is out btw! #horror #gamdev

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That was quick... #horror #gamedev

Talk to the Hand – Devlog #2

"Un reinicio necesario, una base mucho más sólida"
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"A fresh restart, a stronger foundation"

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RTG Flashback - March '21 #2

Another animation from the first batch of levels for RTG, my sci-fi puzzle/platformer with CPU-only ray-tracing. There's a bit of reflection on the bottom floor with back lights casting shadows.

https://store.steampowered.com/app/4032050/RTG

You're laughing.

He's dead and you're laughing.

Whispering Mushroom Concept Art

A quiet, living presence within the world of Forgotten Eras.

Designed to feel observant, organic, and unsettling.

Play the demo on Steam:https://store.steampowered.com/app/3423760/Forgotten_Eras/

#ForgottenEras #IndieGame #ConceptArt

Both of these images are from different points in development for our action adventure game Usual June! The first one is more recent, though we've done even more to build out the world, and the second is from a couple of years ago

https://store.steampowered.com/app/2702430/Usual_June/