Work in Progress in Unreal Engine
Level design is tough, especially in open environments. To manage player movement and define distinct areas, I used PCG to create a forest wall in my game Lobo. 🌲 #GameDev #LevelDesign #UE5 #IndieDev
stolas apartoments in 3d on ue4 WIP
this is gonna be a super weird job. i'm gonna combine helluva boss X hello neighborXDDD (art on semi-realism)
We're adding some new sections between puzzle rooms now, that will serve both as "breaks" in between puzzles, as well as some environmental storytelling.
DEMO 4 IN PROGRESS! Will come to Steam in a few months
A custom time control system for #UnrealEngine. Footage shows all time slowed down, then later only Enemy & Environment time slow being toggled.
Time can be categorized and put into a hierarchy for an unlimited level of control. #gamedev
So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?
Hello! The steam page for my game is out!!
Bonus - you can sign up for a free playtest! If you're lucky enough, you'll be playing the BETA of We Heist Too soon!
Hey everyone, I've launch a playtest of my game on steam. It's here to participate : https://store.steampowered.com/app/2936470/A_Fistful_Of_Yankees/
If you want to help me to improve the game, here is our Discord communauty : https://discord.gg/MeMGbnKM74 Hope to see you soon !
🔜 Our protagonist is being finalized... any feedback?
Wishlist our upcoming action game: https://store.steampowered.com/app/2881630/StarMetal_Crusaders
#Strategy #SciFi #IndieGame #GameDev