All Posts in Game Dev

Post GameDev things!

Yesterday was the 6th Anniversary of Super LuigiGuy14 Bros. Forgot to mention it, so here I am brining it up. This photo you're seeing was one of our first projects which was suppose to be a fangame starring me in a wacky meme world, really was random.

i have come from MANN CO

welcome to episode 2
of the trashmageddon qna
to celebrate 300 subs on youtube

submit your questions here!!
https://forms.gle/dQVtcayYkMBrk6d17

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#Devruary Day 12: What tool or plugin saves you the most time in game dev?

The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up!

There's lots of people saying they want to get into gamedev. And that's great that they wanna peruse something.

However, once you start coding, you slowly start hating it. Planning, and making the art for the game is the fun part. But the coding isn't.

The tool that I am using for Unity is Cinemachine. It create multi-camera shot for a 3d skybox to a space shooter. It create the illusion of the background to change size based on the player's movement. I am using URP that enhanced the visual.

#Devruary

#Devruary I don't really use any plugins while using GameDev, I just sorta do my own thing

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Main menu and settings.... #horrorgame #indiegame

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Working on animating the spider! Like I did with Hensen and the other enemies, I'm doing it in layers, starting first with the web and now with the propeller thingy on the back.