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#Devruary Day 24: What scares you most about releasing a game?
Failure... Failure to make a game that people like, or a game that can sell enough to support me making more games. Or the worst outcome... That people would hate what I make 
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1#Devruary What scares me most about releasing a game? I haven't released a game yet, but I think what would scare me the most would be game breaking bugs, nobody liking my game, and the crippling silence of a failed launch.

Introducing the other half of the full game's "secret scene system" - the "origin choice" mechanic!
Please read article for details
#renpy #visualnovel #rpg #interactive #storygame #meaningfulchoice #VN #renpyvn #eternalfrenemiesproject
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Loading...For day 1146 of coding, I tried shortening the invulnerability period and making the "blinks" more rapid to see how it looks overall

























