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Post GameDev things!

Well, we are so good guys i promise

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This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!

#indiegame #rythmgame

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Main menu and game visuals improvements, 3D navigated levels never gets old

Updated the game's alpha, now includes [Play Your Song] experimental Mode and added 7 more campaign levels.

#indiegame #gamedev #unity3D #synthwave

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Wanted to make another small game. Almost bubble shooter-like except you move the shooter instead of rotating it.

#GameMaker #gamedev #indiegames

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Now that I have released my games on Steam, I’ve started working again on my next game. Last week I started on this prototype for a puzzle.

#Devruary

The feature I'm most excited about in my games is magical shield. Player can shoot a shield and it will block any shot from enemies.

Unfortunately the game is going to have to be released in March. I've been very busy this week and I have plans this Saturday so I haven't had the time to iron out the finishing details :/

A way to make beliavable worlds: take a screenshot on Google Earth, turn into a texture, adjust to your scale and place buildings and streets based on it. No more non-sense villages and neighborhoods!

#unrealengine #openworld

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I’ve started working on an OPEN-WORLD HORROR GAME #indie #gamedev #horror #openworld #psx #lowpoly
- Patreon: https://www.patreon.com/c/INNERVISIONStudio
- Discord: https://discord.gg/6VSztrB2 (🚧 Discord is under construction - but you can already join!)

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I Now have data! information to use so I don't hurt myself with confusion.

These are results of the last few weeks, a picture is boring so Gai here will present the information.