General in Game Dev

Post GameDev things!


made flashlights with a charge and also started to make a new design of the inventory (in the article)





For day 597 of coding, I have implemented different sprites for the objects to indicate how many collisions they can take with the player before being destroyed
Demo Release Trailer on Youtube!
The video can also be found on this Game Page's media section!


Blocking out the design for a new level and running tests in Unreal Engine for my game Lobo. Excited to see how it all comes together! 🚧🎮



Ciao a tutti
Mini carrellata di leaks
Full soundtrack release of We Heist Too is here: https://store.steampowered.com/app/3191410/We_Heist_Too_Soundtra…
News & Price update: https://store.steampowered.com/app/3008210/We_Heist_Too/

PERSEPHONE is officially released and available for purchase!
It also comes with controller support and some sound tweaks.
Check it out now!
https://store.steampowered.com/app/3162670/PERSEPHONE/



ДевЛог#2
Разработка всех базовых механик готова на 60%. Остались лишь самые трудоёмкие механики.
DevLog#2
The development of all basic mechanics is 60% ready. Only the most laborious mechanics are left.