General in Game Dev

Post GameDev things!

Now it's official, my first game is published! It's really a garbage game, but my next games will be even cooler. I hope you like it; you can share your opinions with me, and in future games, I will try to improve in every aspect.

- GAME UPDATE -

Last #Swordtember! Necromancer/Glowing

https://www.youtube.com/watch?v=szrN5dQiejU
https://www.youtube.com/watch?v=szrN5dQiejU
https://www.youtube.com/watch?v=szrN5dQiejU

Preparing terrain for building in Time to Morp!

https://youtu.be/rpzZzkDxgb0?si=qLdEV3j7_K7oCOls
https://youtu.be/rpzZzkDxgb0?si=qLdEV3j7_K7oCOls
https://youtu.be/rpzZzkDxgb0?si=qLdEV3j7_K7oCOls

Designed for the intro to this retro-style arcade game Potato Mash!, you control a small, bright character moving around a neon-lit screen.

So I just posted a patched version of Trapped. The change should make it easier to tell where to go after a player has picked up the coins in the level if they happen fall or get hit by an enemy.

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Every step forward in this haunted mansion feels like a step deeper into fear

#IndieGame #IndieDevs #Horror

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Transforming a blockout into an environment asset for my game Lobo. Excited to see this come to life and bring more depth to the world!

#GameDev #IndieDev #LoboGame #ue5