Screenshot Saturday in Game Dev

Post GameDev things!


Introducing: the switch-up mechanic! During the enemy turn, you have two counters to choose from: jump, and hammer! The former is easier to time right, but the latter deals more damage, allowing for some risk and reward.
#marioandluigi #screenshotsaturday


A little multiplayer showcase of my game, with the right teamwork you can overcome the threats of Chaosector!


FLAPPY ROFL-COPTER 2.0 is available on Windows, Android, and - for the first time - Linux, too!
(it's no Flappy Bird, but (re)making a clone with a dead meme in it is how I can dream of it's rebirth...)


🔍 Investigate the enigmatic and scary doors in #Skaramazuzu. Unlock the mysteries of this world and maybe your own identity!
🎮 #Steam Wishlist:
https://store.steampowered.com/app/1574780/Skaramazuzu/
#IndieDev #Gaming #GameDev #Gamer #IndieGame #IndieGames #ScreenshotSaturday


Grappling hook + timing = successful entrance



I have spoiled boss combos twice before so I'm going to double down on that by spoiling another boss combos in these shots:


Hey everyone! Taking you from Blender to Unreal, here's an inside look at my process for crafting ruins and dilapidated buildings in Lobo.







Something is coming out VERY soon (One month and 3 days to be specific), I have been working on this game for nearly two years and after so long, the demo is almost ready!! I hope you're as excited as I am!!
Ciao!!!