Screenshot Saturday in Game Dev

Post GameDev things!

win screen!!

for when you reach the milestone of 400 kills or something

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.

Devlog 1 2: electric boogaloo

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Subtler changes this time around, but I am really proud of it so SHUSH! Introducing: Camera particles! Not all cameras have them, but I really enjoy the way they liven things up. ...Also the fellow in cam 2 now types properly. Wonder what he's up to.

TNaL - We Need your Help AGAIN!- FRACTURE or RIOT!

Fracture (Weird tall lanky thing)

Riot (Idk how to describe it :P)

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Sneek Peak of the upcoming new switch object! Can you guess what it does?

This is one of the final if not the final game object we're adding. After this, its all about creating interesting and variated puzzles 😍

Stay tuned!

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New gameplay footage -- still tinkering with OBS to make a quality Steam trailerπŸ˜…

🌸FLEUR🌸 A puzzle/clicker match-3 RPG

#screenshotsaturday #gamedev #indiegame

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Some progress on another new mechanic - rebound. It is sort of a finisher for an air slide. If you hit an object on your way, you will bounce off it - and if it is a robot, it will also take a lot of damage, probably dying a painful death in the process

Been feeling not that good these past few days...

So I didn't get the chance to work on my games.

However, i'm feeling a bit better now! So expect a new screenshot for the ending of LN LT Chapter 1!!!

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Jumpscare! 😱 Dangerous creatures run around the floating islands... But thankfully we have the power to defeat them! πŸ’ͺ

Any scary movie recommendations for the weekend? 🍿πŸŽ₯ #screenshotsaturday