Screenshot Saturday in Game Dev

Post GameDev things!
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Happy #screenshotsaturday! 🎮✨ Check out the first version of the seamless transition from comic to realistic style during gameplay in my game Lobo.

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It's been awhile, Asafo take it from here.

With a single Brewery standing, you could make a small enough fortune to expand your monastery🍻⛪

Pay no attention to those "under construction" rooms, they'll be going "full-on production" before you can say hops 😅

#indiegame #screenshotsaturday #pixelart

🖼️ Experience new menu dioramas on July 25th!

🎉 Scorchlands Full Release is coming soon!

🐦 Are you ready for the space adventure?

https://store.steampowered.com/app/1090100

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Since my game has a bunch of team-support mechanisms, I have decided to add health bars so you can monitor your party's health (And finally find out who keeps letting your team down haha pls don't actually bully each other)

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I'm updating this game adding more enemies and more background layers. Now some levels look better and beautiful with these layers.

Here are some shots from the game showing those layers:

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Added notifications over the player pawn for player/map state changes.

DON'T GET CAUGHT !!!!!

Check out the new free game prototype - https://patreon.com/sneak_thegame?utm_medium=unknown&utm_source=…