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A couple new abilities added to the Thundergod form.

1) CG Crash: An AoE slam that knocks back and launches enemies near the landing zone.
2) Rapid Slash: 5-Hit AoE to enemies in front.

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For day 198 of coding, I made a hub room for the player to prepare in before heading out on a run

I've also updated the pause menu to present options based on the current room

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More work on the side project (Starting to turn into a main project )

Every tile here IS actually stored in an array

If anyone here knows/cares enough to know how to export and import an array without losing any data please let me know (you'll get a free

Five Nights at Freddy's: Lost Story

Really, who?

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Almost relaxing boat ride.

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For day 197 of coding, I made 3 small changes:

I fixed the slime's targeting when attacking,

the player can avoid attacks by rolling,

and the confirm key had been changed from enter to space for easier access

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Ytpmv pizza tower