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Share your creations!


For day 310 of coding, I utilized the Bresenham line code with another function to create a shoreline that isn't just a straight line


Star Sentinel.
Our Game mechanics - destroy blocks, electric traps... Make noise and have fun!
It was a great idea of the developer @Tom_RedWolf , it made the game more interesting and so much more fun to play.


He took the saying "bathe in the blood of your enemies" quite literally...
#IndieDev | #GameDev | #GameMaker | #Noir | #ARPG




Tomorrow is the last day to vote for Vessels of Decay for the People's Choice Award at Game Connection Europe!
Let's make this happen, everyone!
Vote: http://forms.gle/3GKnCaFhfpqpLvCT6



🚀Embark on a futuristic journey to unravel family secrets in the year 2047 Athens with @phobossubhuman a tale of action, mystery, and horror.
📝Maximize your game's reach with #IndiePump: https://forms.gle/QCkFBucD9FbGEo6c6
#IndieGame #IndieGames #IndieDev #GameDev



For day 309 of coding, I followed a tutorial from Refresher Towel Games on a basic Bresenham line function




cool new environment for multiplayer fps game
download and play at blessedwizardcreator.com

esp: misifu,un nuevo personaje de mi juego en desarrollo
eng: misifu, a new character from my game in development


Full walktrough on my YT channel https://www.youtube.com/watch?v=iU_WsUrROZA

roguelike "Vendetta" gameplay (version 1.3)
roguelike "Vendetta" gameplay (version 1.3) made by fusion studio
https://www.youtube.com/watch?v=iU_WsUrROZA


Full walktrough on my YT channel https://www.youtube.com/watch?v=iU_WsUrROZA

roguelike "Vendetta" gameplay (version 1.3)
roguelike "Vendetta" gameplay (version 1.3) made by fusion studio
https://www.youtube.com/watch?v=iU_WsUrROZA