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For day 427 of coding, I have given an option to either return to the title screen or quit altogether once the player runs out of money


🐓Bad Chicken is coming to Nintendo Switch!
✨Available March 21st!✨
#shmup #shmups #shootemup #shootemups #pixelart #gamemaker #gamedev #indiegame #indiegamedev #badchicken #nintendo #nintendoswitch


For day 426 of coding, I have given the no money left its textbox. I've also made sure the player can only split when there's enough money
Revisioned demo has been released, check it out here:
https://gamejolt.com/games/projectphantasm/465099





























For day 425 of coding, I have adjusted the textboxes and the text positions. I have also made room at the bottom for possible options in the future

I've been working on some new enemy design concepts for Lutaland's demo! What do you think?