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It’s time to kick off the Live Wallpaper Jam πŸŽ‰ but first... we need the theme!

So the theme is... 'UNLEASH'

You’ve got until May 2nd πŸ‘ Good luck!!

πŸ”— https://store.gx.me/events/live-wallpaper/

Version 1.9.5 patch out now!

Hmm, so from my experiments it seems that there needs to be at least as many buttons as gates, and at least 1 buttons needs to control 2 less gates that exist?

I came across my old graphics calculator from 19 years ago.

It still plays Pong! 😁

Back then I spent so much time on the game. It has a password protected user login, high score system, customisable paddle appearance, and more.

Oh, and it does maths too.

In less chaotic news, I've set up Treasure Rooms as a possible location when exploring the Caves!

I still need to work out how to plan out button puzzles but the foundation is there!

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I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.

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For day 458 of coding, I have fixed the issue with the dealer not showing the cards they have drawn

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Another new song has been uploaded to the Lutaland game page! This one is called Road to the Roost II, and as you can guess, it is similar-sounding to the song Road to the Roost (now Road to the Roost I).

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Oops been busy with another project

going to create another gamepage here check out the preview

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For day 457 of coding, the player can draw cards with a split hand. I will have to work on the dealer's draw to get that right