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For day 536 of coding, I've tried to utilize the new depth buffer introduced by the latest GMS2 update. The sorting is not going as expected, so I'll have to look further into how it works and adjust my code
Does anyone know about gamemaker, I want to learn it so I can make a fnaf office scrolling , and all the fnaf gamemaker tutorials are from 6 years ago and I really don’t want to learn gamemaker just so I can see how office scrolling looks


For day 535 of coding, I have placed a collision count on each object that will have them destroyed on count 3. This helped give a bit on insight on how these collisions are handled

Should UTRCraft go open source to for example make good mods easier and such? (Even though it's GM:S 1.4, but at least everyone would be reassured that it's safe lmao)
4 votes Voting finished


Ready for the first trailer of Dishop? Step into a Neonoir world filled with action, stealth, tension, and madness. Explore, interact, and unleash your deepest thoughts like never before.
Was having issues with inconstant collisions when using physics in Game Maker.
I figured it out though!




I started arranging some music for the game. This one is the Morning/House Theme.
I love soundfonts. They're awesome.

(இ﹏இ`。) thank you internet stranger (இ﹏இ`。)