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For day 696 of coding, I have applied depth sorting to the trees and altered their hitbox.

For the previous posts that say day 960s, it's actually in the 690s. Sorry for any confusion caused

News screenshots of Sasha and the Corrupted Village.

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Lila Starter Guide - F1st Strike

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Galleon Starter Guide - F1st Strike

Upgrade menu for Player

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I've finally fixed it, always wanted to try this.

Clones.

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I'm reworking the whole initial sequence reducing the text to minimum and making it more visual.

For now, have a few seconds of the new initial cutscene.

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

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The story of a burnt forest, join the journey of Ayasa

#ScreenshotSaturday #IndieDev

F1st Strike Ver 1.5.0 in Development (Big Changes) #Unity3d #FireEmblem Visual Upgrades - UI Update

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For day 965 of coding, I have placed the tree objects and rocks under a parent object for the collision code to check for