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For day 700 of coding, I made it to where player knockback will not force them into another area


Nothing too exciting this #WIPWednesday just boss updates, next I plan to make an introduction animation and fix up it's attack system.





























part 2
I had to increase the alpha of the red alarm layer.
Question: Can anyone guess the Boss theme for this map?
Made this for "Welcome Back, Commander" military sim (on Steam)


For 699 of coding, I managed to set a fixed move direction during the room transition period

I have a new account by sign up with google. Follow my new #TikTok Account for restore followers.


Wow, how the years have changed... The Bunny Graveyard looks a little different one year later, don't you think?







































moving platforms!