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Loading...For day 1024 of coding, I got the boundary to display correctly now. My mistake yesterday having that code draw to GUI instead of the room

Loading...For day 1023 of coding, I attempted to show the boundary that will cause the camera to move. I will need to make adjustments for accuracy


https://gamejolt.com/games/winddrift/1026225ifcant show u the whole demo still needs some work has a few challenging levels


Help me decide something quickly.
If I put my security system for my game on an old 4:3 TV, which one of these two should I use?
If you have another type that you think would be better, let me know #poll
 7 votes Voting finished

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Loading...For day 1021 of coding, I was cleaning up some more code. This time is for the player
I Was watching someone play Silksong and I noticed items float to the player.
Huh, that's a good Idea.

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