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Combat testing while checking out Level 7Part2.

Also more sounds.

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For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

bzzzzzzz lol unity scene

Pretty sky and pretty ground

This year's annual FeverDream GAME JAM is very soon, 15 days to go till it starts! #indiedev #gamedev #art
Everyone into surreal, bizarre whimsical games should join and make something incredible!

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I'm updating my Jam Game to have custom song support!... I dont know how he got here tho? Who is he?? HELP???

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I've recently been tackling on the last few important systems to recreate the demo of the game, and today I've remade the maps system, enjoy!

#ScreenshotSaturday #IndieDev #IndieGame #GameDev #horrorgame #ShoppingNightmares

New update:

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New Hands and REVEAL Status effect for my Rock, Paper, Scissors Roguelike!

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For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet