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For day 235 of coding, the plant's lobbed projectile can now poison the player

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For day 234 of coding, I have added an explosion to the plant's lobbed projectile for when it hits the ground

Greetings to all developers! We have long started making a new patch for this game + a remaster of the game, but we stopped development, but today it resumed, wait for the update! / English version - Английская Версия

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Fora day 233 of coding, I reworked how the enemies drops items

They now always drop a set amount of experience(lifeforce). They also now sometimes drop health

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Пушка на грузовике?
Cannon on a truck?

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For day 232 of coding, I made some health pickups

can you feeeeeeeeeeeel 🥔

again, the game is not dead STOP DMING ME ABOUT IT

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For day 231 of coding, I've updated the spawner to include one of the plants now

I've also changed how they move outside of the room so they won't just pop in when created

Implemented pause menu