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🚨Abtos Covert launches tomorrow!🚨 It's time to see what secrets Mount Abtos holds. Who's gearing up to step into this mysterious adventure? Let's talk strategies and first impressions. 🕯️ Steam: https://store.steampowered.com/app/1694230/Abtos_Covert/

Hang out and talk Sonic Time Twisted and my other projects on DISCORD
https://discord.com/invite/5wSCSAeyHJ


For day 331 of coding, I removed the new game over menu for the old one. I've also made it to where the notes will disappear once the battle is over
The player is also unable to pause during certain events like the game over screen, or during battle


For day 330 of coding; I made a small game over menu, but had forgotten that I have already set one up
I can at least compare and decide which would look and operate better


For day 329 of coding, I have fixed up the push block collision so that the block can be pushed from the proper sides now




For day 328 of coding, I fixed a problem with the player's start position on the map.
Whenever the player goes to a new zone, the next position gets put onto variables that then get used for the next room
This video shows what the problem looked like


For day 327 of coding, I have made it to where the music will stop on pause. Unpausing will have the music resume where it left off. I have also lowered the volume of the music