Showcase in GameMaker


Added the Pathfinding Collision Grid for the Caves and Underground so the Creatures I eventually add wont walk through walls.
Odd bug at the end where Bombs chain destroyed a wall?? Maybe the "for loops" are going the wrong way?
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Loading...Still working on drawing new Cave things, but I've fixed the Lighting system so it now automatically sets to the correct value when moving areas.
Also added a light effect to bombs, and fixed Tools not colliding with Walls correctly (Shovels don't at all)
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Loading...🐓Bad Chicken will be available tomorrow on Nintendo Switch! 😎
#shmup #shmups #shootemup #shootemups #pixelart #gamemaker #gamedev #indiegame #indiegamedev #badchicken #nintendo #nintendoswitch
1Better Ore Veins!
Increased the amount that spawn.
Generated from a random starting wall.
Reduced the vein length.
Now I should probably add rocks and some other stuff to the Caves to pad them out a bit!
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Loading...It's Finally Here! -Some random commenter in 2019
Combat Update.
I'll try to get a new place for us to look at in the next one.
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