show_and_tell in Indie Game

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Ok! So got NPC's moving around when Culled, and got them animating in the Town menu.
Making them interact with their Jobsites/homes should be easy since they have access to those object id's.
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1The prototype works!
The prototype of the new puzzle that will be added is starting to work in a certain way, now I need to implement 2 mechanics
#IndieDev #GameDev #Games #Gamer #PixelArtist #PixelGame #HorrorGame #IndieGame #Puzzle #MascotHorror
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Loading...Just posting a quick update for the new design of the JungleArea1 scene in the indie adventure game I am developing called Legend Of Alchemists.
VORTIX : Pre-Alpha Footage
https://www.youtube.com/watch?v=Qn07qe92Bm0
https://www.youtube.com/watch?v=Qn07qe92Bm0
https://www.youtube.com/watch?v=Qn07qe92Bm0
🌿🌲Devlog #2 of Oscitancy Hollow is now out on the games page!🌲🌿




NEW GAME ABOUT TO RELEASE!!! (Release Date Coming Soon) https://gamejolt.com/games/pamdarun/918575
#gamedev #art #platformer #platformergames #games #game #runner #retro
 2 votes Voting finished
Urgh, I hate doing it this way but it does work.
I'm able to draw the NPC's in the menu even when culled.
Had to replace the with(NPC) and instead stick NPC. in front of all the variables >:|
Now I guess I work on updating them when culled.
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Never take for granted that you are alone and safe, there is always something lurking in the shadows...
nunca des por sentado que estas solo y seguro, siempre hay algo acechandote en las sombras...













