show_and_tell in Indie Game



Playometro #33 Remake Video Diary #PlayometroRemake
- New forest stage song "Shadowhunter" (thanks to @EliteDesings for it)


Designing Levels That Tell Stories
I'm always looking for ways to add variety to my levels—making them fun to explore, full of surprises, and visually rich with storytelling.
In Lobo, every path has a purpose, and every obstacle has a story behind it.


Welcome to Sharkdwell! Home of sharkfolk, airships, mechanical legs and to you. 🦈
A formerly unremarkable town deep into the ocean, it became prosperous with the discovery of Sharknite by Sir Reginald Sharkingston. This is where you begin your travels. ⛏️












#UnderwaterDiving 1.0.8 BUILD 21
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20250805
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/



I've decided to paint the game about "Burgers 🍔"
And I will upload the update on my server in an hour.



Hey all! I recently took part in the 2025 GMTK game jam and made a PSX styled horror game called "The Longest Road"! If you like spooky retro horror vibes, be sure to check it out over on Itch.io!


#NinjaScroller 1.61.7 BUILD 48
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging Pixel Art #ActionRunner game with a Retrogaming vibe
Watch 30s of #Gameplay 20250805
Available on #Steam:


We asked Usual June's Director Adam Saltsman to talk a little bit about the combat in Usual June.
We're still plugging away at the game, but here are some of the things he hopes to emphasize in the final game! https://store.steampowered.com/app/2702430/Usual_June/

