


This week I did:
-Added better sky
-AI development


The burning tree signifies life's impermanence, reminding us that even in destruction, there's a lesson in accepting change and appreciating fleeting moments. And it just looks neat as hell :D


Who can you meet in the forest? 👻

This room is supposed to be in DLAF


Devlog 4: Damage Indicator
I have now added a WIP damage indicator to the game, now you can finally see how much damage you do


I am proud to share our latest addition to our co-op horror game — the Abyssal Temple map for Eresys! 🌌
🎮 Now on Steam: https://store.steampowered.com/app/1918970/Eresys


Presenting the teaser trailer for my upcoming game, 'Lobo.' Prepare for an epic adventure like no other.























I tried importing my Minecraft map in Unreal Engine 5, but somehow the grass and leaf textures seem like they're missing, even when I check for normals it still messes up far worse.
But in blender looks fine.
The left is UE 5 and right is Blender