Unreal Engine
Post about Unreal Engine!

playing around with some temple designs, still really bare bones though

96% Finished.

🏆 WIN A GAME KEY 🏆

🔥We're doing a High Score contest. Still going until #steamnextfest June 2024 ends.

🔑All details here: https://store.steampowered.com/news/app/2571200/view/63394599509…

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The slide was FAKED in the trailer! But it is now a real slide that properly functions. Woosh!

#UnrealEngine #gamedev #megaman

Someone actually broke my own highscore in the #steamnextfest demo. 😱🤩💖

Kudos to xK1. 🏆

Try to beat it here:

DJ Clicker - World Tour 🥳🎵🤟

https://store.steampowered.com/app/2571200/DJ_Clicker__World_Tou…

Game Animations Sample project Released !

This Project includes 500+ AAA Quality Animations to help you get started with Motion matching.

https://www.unrealengine.com/marketplace/en-US/product/game-anim…

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In Lobo, enemies share core behaviors, but each class has its own unique traits and tactics. 🐺⚔️

This video showcases some of the fundamental shared behaviors.

The fire container switches has always been a challenge regarding how they should be represented visually, many aspects to consider: for example, they can be lit, but not absorbed from.

Right now were trying to have them be some kind of fire stakes!

More Gameplay Progress and It's getting a little dark in here!

other screenshot