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Here's a fun little NES programming trick I was shown tonight.
The problem: how to hide sprites that pass over HUD at the bottom of the screen?
The HUD isn't actually on a separate layer or anything, so how can I get sprites to go behind it? 🧵


















WHO ELSE IS EXCITED FOR POKEMON SLEEP
I AM SO READY TO HIBERNATE 👍



A bit late, but Since it was #pokeversary , I made this render based off of my favorite attack in the franchise.
(Threw this together in around an hour, so it isn't perfect, but I hope you like it!)
Rendered In Blender Cycles










My little Pokémon backdrop/decoration in my office 🙂❤️ #Pokeversary #Pokemon

THE SUPER MARIO BROS. MOVIE Release date has been moved 2 days, It will now be released on April 5th instead of The 7th
Since I already painted my fave Pokemon recently (Jigglypuff), I chose my second fave for the #Pokeversary, Marill!
Software: Krita








































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