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I beat all of them! Hazard School Gameplay | Hard Mode!

Download it now in Google Play!

I made this simple, but effective outdoor light for an animation in Blender Evee!

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I've returned to #IndieWednesday

Used lights to make the floor Nice and Clear. I remember the first time designing levels, my background and foreground were unclear.

trailer for the new demo of my game, what do you guys think of it:

https://youtu.be/SAtIBnV6XGE

Survive and Slash Combat Demo 2 Trailer
Survive and Slash is a game that combines DMC-like fast paced Hack & Slash with Survival mechanics and a building system which takes place in the 1980'sthis ...
https://www.youtube.com/watch?v=SAtIBnV6XGE
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🛡️⚔️ What's your go-to defensive move in combat? Rolling, blocking, or counter-attacking?

No need to choose just one. You can master them all!

New Update is coming with new map, Improved Mechicanics 3rd/1st Person (Aim), Animation, UI, AI.

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The Game Begins to take shapes!

(The Radio works too)

#FNAWA #FNAF #Game #Game_dev #Game_development #Unity #Made_with_Unity

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Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

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I found the instant-indie-horror-game-button in Unreal Engine. Ideas on how I could include this in my game in a meaningful way are appreciated!

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