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For day 744 of coding, I got the camera to start on the player after transitioning to a different part of the maze
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Hello everyone!
I changed the game menu a bit. Added animation. I hope it looks cool. =)
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For day 743 of coding, I've made progress by getting the exits not so clustered. I just need to refine where the exits go and how many
Thanks everyone for the 10k likes!!!
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For day 742 of coding, I have updated the exit placements to try to not have them so clustered together. I've also noticed that some placements are in odd places
I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers