Show & Tell in Game Dev

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12....Years..

#slendytubbies #art #2D

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Hello everyone ✌🏼 ! I decided to slowly moving my projects from GitHub to GitLab. It's really comfortable thing!

The next project in line was "Godot portfolio project" !

Here's new source code link: https://gitlab.com/xolatgames/godot-portfolio-project 😉 ✌🏼

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Hmmm! Proof of concept for Minetracks done with ds_grid and a variation of the existing movement system.
Plan is to have you get in a Minecart that will disable normal movement controls.

There’s a limited number available!

We’ve just launched our exclusive Christmas Pack! Perfect for game developers looking to bring a festive touch to their projects. It offers top-tier quality at an affordable price.

https://payhip.com/b/pF7ig

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A new game mechanic - ‘bomb’
It allows you to shoot enemies with increased damage and earn graze points for 2 seconds before the bullets are wiped from the field.

Our 2d-hd platformer game with metroidvania elements finally has a first playable demo! Windows PC or HTML (https://gamejolt.com/games/bionic/906731) Have fun! Please wishlist www.bionicslammer.com

Happy 12th Birthday, Slendytubbies!
(progress post + SCREENSHOTS???)

some new characters important to the lore

Немного начинаю делать комнату для прохождения обучения!

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Hello, everyone! Recently I've been playing an old RPG called Soulbringer. In it, items pop out of containers, like in Diablo! So I was thinking of bringing a similar thing to my game! I know, it's a small thing, but which one do you prefer? Thank you!

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