Programming in GameMaker
![](https://s.gjcdn.net/assets/f6fdf465.png)
Share your creations!
Hmm, ok i don't think I actually need those variables, at least not all the time.
I should be able to use lengthdir_x and lengthdir_y with my target coordinates to clamp the value in a circle around the player.
I just don't know how X'D
![](https://m.gjcdn.net/user-avatar/200/9342979-crop371_1_790_420-2pjhmnme-v4.webp)
![](https://m.gjcdn.net/user-avatar/200/10174861-wxytpnxz-v4.webp)
![](https://secure.gravatar.com/avatar/f2dc4dc92f6c529fe0f30261f3903493?s=200&r=pg&d=https%3A%2F%2Fs.gjcdn.net%2Fimg%2Fno-avatar-3.png)
![](https://m.gjcdn.net/user-avatar/200/6271303-crop0_8_497_505-cc2yxqpg-v4.webp)
![](https://m.gjcdn.net/user-avatar/200/8436185-ctfvhhyu-v4.webp)
![](https://m.gjcdn.net/sticker/200/4807-fsejnbhu-v4.png)
![](https://m.gjcdn.net/sticker/200/30-gqypfsf4-v4.png)
![](https://m.gjcdn.net/sticker/200/3231-hdii569q-v4.png)
![](https://m.gjcdn.net/sticker/200/4808-nhqxsjhd-v4.png)
![](https://m.gjcdn.net/sticker/200/5041-huewnvwy-v4.png)
Was having issues with inconstant collisions when using physics in Game Maker.
I figured it out though!
![](https://m.gjcdn.net/user-avatar/200/8174945-xesujwnk-v4.png)
![](https://m.gjcdn.net/sticker/200/148-rermb8z4-v4.png)
![](https://m.gjcdn.net/fireside-post-image/900/33881490-tw5vq9zt-v4.webp)
(இ﹏இ`。) thank you internet stranger (இ﹏இ`。)
![](https://m.gjcdn.net/user-avatar/200/6103896-crop49_0_568_519-ckj5aijw-v4.webp)
![](https://m.gjcdn.net/user-avatar/200/8174945-xesujwnk-v4.png)
![](https://m.gjcdn.net/user-avatar/200/3816089-vcpexcmt-v4.png)
![](https://m.gjcdn.net/user-avatar/200/1618972-crop325_254_801_730-gd2ux4mj-v4.webp)
![](https://m.gjcdn.net/sticker/200/3965-wksx8ndi-v4.png)
![](https://m.gjcdn.net/sticker/200/2424-qqiyfh4n-v4.png)
![](https://m.gjcdn.net/sticker/200/2981-hbta96a9-v4.png)
![](https://m.gjcdn.net/sticker/200/3947-73a8fzuk-v4.png)
![](https://m.gjcdn.net/sticker/200/3951-jedd2qij-v4.png)
![](https://m.gjcdn.net/sticker/200/4830-i8q3zgkg-v4.png)
![](https://m.gjcdn.net/fireside-post-image/900/32465983-3e4c45n3-v4.png)
Finally, the Height map generation works (read how to)
UPDATE: On Vol. 1
- Powerline microgame, sub-collision from the spark's mask.
- Menu screen added "Vol."
![](https://m.gjcdn.net/fireside-post-image/900/31726190-pgqmtmar-v4.webp)
https://gamejolt.com/games/randyscrazymission/836946
Team request update.
If you're a GML programmer or a translator looking for a project, please read the article below.
![](https://secure.gravatar.com/avatar/f2dc4dc92f6c529fe0f30261f3903493?s=200&r=pg&d=https%3A%2F%2Fs.gjcdn.net%2Fimg%2Fno-avatar-3.png)
![](https://m.gjcdn.net/user-avatar/200/8918672-crop110_0_510_400-6xhqmxa6-v4.png)
![](https://m.gjcdn.net/sticker/200/3270-yawrgiut-v4.png)
![](https://m.gjcdn.net/sticker/200/3948-6skgei7k-v4.png)
![](https://m.gjcdn.net/sticker/200/3951-jedd2qij-v4.png)