indie_wednesday in Indie Game

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Not much game here unfortunately, this #WIPWednesday is about the multiple updates in progress.

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Welp, I've been struggling to finish the Settings Menu for FaintedEstate. I'm so close to finishing the Prototype-Build! Hopefully I can show more content and visuals after this.

#indiegame #gamedev #indiedev

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Disclaimer: Don’t watch if you have motion sickness 😅

Unreal’s first-time shader stutter? I made a tacky fix in Lobo: a hidden camera rides a spline through tricky spots, preloading all shaders. Player sees nothing. Game runs smooth. 🎩✨

I recently decided to switch to using Godot for my next game. I figured out how to click through to different areas in the game. I still need to figure out what the best plan is to keep everything organized. If anyone has any tips please share them.

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Patch 1.0.9 is live! Fixed the Locria Sewers red orb getting stuck in unreachable spots (it'll respawn if you already lost it). Small fixes, smoother play. #indiedevhour #indiegame #madewithunity #wishlistwednesday

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Wilmot Works It Out is now on Nintendo Switch! Grab a cuppa tea, get cozy, and put together some puzzles with Wilmot!

https://www.nintendo.com/us/store/products/wilmot-works-it-out-s…

#LynkedUp! I love all my game! Release date!

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Completely finished the Main Menu System for my game FaintetdEstate. I'm now almost done with the Prototype build. I'll try to post more updates each week!

#indiegame #gamedev #indiedev

I Know your probably tired of seeing this. But somehow, Placement-Puzzle returned.

#WIPWednesday