indie_wednesday in Indie Game

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The Rogue of Nexus, a Roguelite Hack 'n Slash game about darkness, the Abyss and world destruction. Don't let The Hand drag you in the Abyss.

Keep updating and polishing the game, here's the current trailer. #WIPWednesday

https://store.steampowered.com/app/3417340/The_Rogue_of_Nexus/

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In this village, survival isn’t guaranteed.

#indie #indiedev #wishlistwednesday

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🚀 It’s #IndieWednesday!

After months of late nights & caffeine 🤪

PhaigeX: Confiners finally has its Steam page!

Curious what it’s about?

Check it out & do hit that wishlist button.♥️

https://store.steampowered.com/app/3909480/

#indiegame #indiedev #shmup #wishlistwednesday

Devlog 35#

We are finally back with update to Star Blitz X. There were a few adjustment to the laser beam and spread shot, and so far so good. We now working on the attract mode to give it that arcade classic gameplay. The latest demo is out now.

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Finally finished the Prototype of my game! Now moving on to the Pre-Alpha for a bit for FaintedEstate.

#indiegame #gamedev #indiedev

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Not much game here unfortunately, this #WIPWednesday is about the multiple updates in progress.

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Welp, I've been struggling to finish the Settings Menu for FaintedEstate. I'm so close to finishing the Prototype-Build! Hopefully I can show more content and visuals after this.

#indiegame #gamedev #indiedev

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Disclaimer: Don’t watch if you have motion sickness 😅

Unreal’s first-time shader stutter? I made a tacky fix in Lobo: a hidden camera rides a spline through tricky spots, preloading all shaders. Player sees nothing. Game runs smooth. 🎩✨

I recently decided to switch to using Godot for my next game. I figured out how to click through to different areas in the game. I still need to figure out what the best plan is to keep everything organized. If anyone has any tips please share them.