indie_wednesday in Indie Game

Share your creations!


Working on pixel resize of my game.
Screen 1 is battle camera zoomed out in order to match the pixel size of UI and Battle scene;
Screen 2 is just character and enemies resized in order to match pixel size of background
Which one is better?

In our upcoming action adventure game Usual June, we're trying to keep the combat frantic, flexible, and fun!
π» Wishlist Usual June on Steam to keep updated on its development: https://store.steampowered.com/app/2702430/Usual_June/
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Loading...Goose vs Zombies


Both of these images are from different points in development for our action adventure game Usual June! The first one is more recent, though we've done even more to build out the world, and the second is from a couple of years ago
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Hey! I just released the free demo of my roguelite/ARPGΒ Balladrion. Iβd really appreciate it if you gave it a try. Hereβs the link:
https://store.steampowered.com/app/4235510/Balladrion_Demo/
Thoughts on this evidence select screen in my game Silentective?

Mx. Malkoff doesnβt need a script. They already know what youβre going to say. And what you wonβt. Shop Crush - soon.

Last post of the year for The Rogue of Nexus!
And also latest update, version 1.1.4.5
Boosted further navigation with compass and extended inputs to keyboard
https://store.steampowered.com/app/3417340/The_Rogue_of_Nexus/
Happy new year!
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Loading...In Usual June you do a little bit of hanging out with friends (dead & alive), a little bit of fighting monsters, a little bit of surviving college, and a LOT of having fun!
Check it out on Steam! https://store.steampowered.com/app/2702430/Usual_June/
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Loading...A cozy world shaped by Japanβs traditional villages. #indiegame












