screenshotsaturday in Indie Game

Share your creations!

A shot of SplinterMouth's evil glowing eyes

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UE5, Nanite and Vertex colors: I tested successfully the use of Nanite and only using vertext color information with all seen models for a cemetery in this scene (Beside the standart UE5 SK player model). No textures used at all.

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A test to see how things are working, tweaking needed #screenshotsaturdayΒ  #indiedeveloper #indiedevs #indiegames #indiegamedev

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Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday

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Here's a little "behind the scenes" of #MaidenCops!

We're introducing the new enemy: Luiza!

Don't forget to join our Discord server!

#IndieGameΒ |Β #IndieDevΒ |Β #GameDevΒ |Β #PixelArt

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My first freelance job was for a Video Game called Skaramazuzu, which I really liked. The concept of the game is Shadow Theater represented in Adventure all time classic format.

#IndieGame #GameDev #Skaramazuzu #IndiePump #Unity

I've made randomizer to randomize client's positions in some modes. With this, each play will be different.

Here are some shots from new mode called Gift Rain. Can you spot new enemy there?

We add themed frames for different locations. It will look especially interesting on consoles.

#screenshotsaturday #nintendo #gamedev