screenshotsaturday in Indie Game




I've decided to create Rico as the hero for this game. Upgrade menu and exchange menu has been completed as well.
These shots show Rico's base and upgrade menu & exchange menu.



What do you think about the gravity flip? Needs more polish/juice?




I've been working on a better faction aggro system for interaction between NPCs, enemies, and pets. Certain NPCs can now also attack things!




Experimenting with player sounds! Added some rough footsteps, impact sounds and whooshes. Makes the game feel more alive already


For today’s #ScreenshotSaturday, let's talk about fighting! Combo is a very useful thing, when you’re trying to eliminate your enemies. That’s what they get for destroying the buildings!


So I had this idea of adding one more depth layer to the game with foreground decorations, have been easy, but it's still a WIP!
---
Wishlist Mainasutto now on Steam!Â


Working on an Upgrade Screen for my game. Not sure if I want to do the Node-style/tree, or if it's just something I'm falling into given how common it is.
It could just be a skill with an upgrade arrow/currency. Any thoughts/feedback appreciated :D
Playing with friends never been more enjoyable – you clear the path, they build the road. Dream team vibes! 🔨💥


Let it not be said that Nightmare is the only one with a cool air mobility tool!
This is the grappling hook - it lets you snag nearby walls or enemies for a lightning-fast approach! It should make a very versatile tool for Tuhrahkkkii's kit.