All Posts in Game Dev

Post GameDev things!



Eng: the last pack of cameras + animatronic attack in post-missions (read the article).
Рус: последняя пачка парк камер + нападение аниматроника в пост-миссиях (читайте артикль).

Loading...It's Day 13 of Devruary, and What Feature Took Way More Work Than I Expected? In FNAU 1, there was one little bug back in v1.0 and v1.1 where Aisam and Qbert act like Endermen, where they teleport at random rooms, this was fixed in v1.2

Loading...In our upcoming title, The Mage Slayer, combat isn't just about button mashing—it's about meaningful choices. We’ve updated the 'Phantom Slashes' skill to better reflect this philosophy.


Krago's Kuest, my game for Solo Dev Marathon Jam 5 is complete and has been released.
I'm updating the game, fixing some stuffs and adding missing features.
Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago

Loading...HardLock Mode Gameplay
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Krago's dual arm feature took more time and effort to work on. I thought I could just copy some files and edit some lines but turns out there were more scripts which need to be adjusted as well.

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Loading...#NinjaScroller 1.61.8 BUILD 49
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging Pixel Art #ActionRunner game with a Retrogaming vibe
Watch 30s of #Gameplay 20260214
Available on #Steam:



















