Show & Tell in Game Dev

Post GameDev things!
Loading...

UPDATE : Added voice when boosting or homing attacking (already added for death and damage) and dash panels.
Version 0.3.3 gonna be out in a few minutes
EDIT : It's out now

Loading...

this speedArt my model for bild game

Loading...

Automate, defend, and BECOME the 🎶🎸VIBE!

Please welcome 🎺Future Vibe Check by Manik Bhat to the Akupara family! 🐢💜

Your 🏭factories don't just produce goods - they make music! Rebuild reality into optimized sound in this ✨musical automation title.

Collecting score is what you usually do in video game. But what if your score defines your next enemies?

Play Scorer Horror in which the more enemies you kill, the more score you get and the deadlier enemies you meet next.

How long can you survive?

Loading...

When you bring a sword (and some grenades) to a gunfight. #pixelart #gamedev #indiedev #scifi #madewithunity #wishlistwednesday

Revival...

created a normal map for the bells to help give them more of an illusion that they're 3D.

Loading...

It's #WIPWednesday so I wanted to say two things

1: A new obstacle that lowers speed on contact.

2: Making levels that have to look good horizontally and vertically take a lot longer than I'd like.

Loading...

Director, in Twilight Wars, there are no guarantees - only choices.

Build your team, control the battlefield, and seize the advantage before it’s too late.

#indiegame #roguelike #roguelite

Loading...

Hello!

Welcome to another showcase, this time Lilygear Lake! The forth Jump is 100% done and now I moved to the Fifth Jump that I will show you next month. The progress moved from 35% to 45% in one month, which is great! Funny Easter Egg btw