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Weefager's Kickstarter campaign will start on October 8th and the registration page is now available!!
https://www.kickstarter.com/projects/weefager/weefager-build-you…
Sign up and click "Notify me when it launches" to be the first to know!!






























For day 598 of coding, I have adjusted he time the player holds the last object id before resetting to zero. This is to keep sure the player doesn't attach to the object on collision


Ok so it seems there's no actual way to send things between rooms.
All you can do is make them persistent and set their coordinates correctly.
















The Martians 2 : Battle on the Red Planet
https://gamejolt.com/games/the_martians2_battle_on_the_red_plane…























Tik-tak, tik-tak... ⏳
A new mob for #GigCrawler arrives tomorrow!
Can't wait until tomorrow? Join our Discord and be the first to know đź‘€
Kickstarter: https://www.kickstarter.com/projects/1585503379/gig-crawler


Crash Bandicoot Havoc - Trailer
Demo is available down in the description:


For day 597 of coding, I have implemented different sprites for the objects to indicate how many collisions they can take with the player before being destroyed