show_and_tell in Indie Game

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Started planning out the way the important side character would interact with the player. Solution so far - groups of electronics (computers, cameras, etc.) that would look at the player when the character is talking


Espada de Sheris C.4.7 UPDATE
-Particules Explosion
-Stop camera when attacks
-Better Attack Collision
-Adrenaline Attack
Vehicle/Driving Demo video:

Driving Demo || Project Triple-T
All footage in this video is subject to change. Footage captured in-engine. (Unreal Engine 5.3)#gameplay #gamedev #unrealengine #car #cars #solodev #indie
https://www.youtube.com/watch?v=mcgGj4HBhiY
Added some ground variation and lights to the Caves.
I've also been tweaking the RNG for Rocks/Ores/Veins.
Check out my games progress from the start here!
https://www.patreon.com/posts/81674255














Scourge of Scavengers - First Demo Trailer
Fly high!Hey everybody! This is what fanimator has been cookin' for quite some time! (yes the april fools joke was a LIE (gamejolt only joke)) And thus, here...
https://www.youtube.com/watch?v=2JF9wqlxuGE


A new track has been uploaded to the Lutaland soundtrack, this one titled Darkness! This is a theme for the game's antagonist, who you may meet soon...









Rollercoaster of fears! || Hank: Drowning On Dry Land
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One of the most powerful abilities of the main villain of our upcoming game is the ability to enter the mind of an opponent and exploit their deeply hidden fears.
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