
Post about Unreal Engine!


The weapon used to clip into walls. This is not intentional. We added a spring arm to make the weapon fall back some as the camera closes in on walls etc.
https://youtu.be/0JrJp8tw7eA?si=60wCHuyzxRYl25Ak
DEMO 4 will come up in a few months!
#OneMoreExperiment_Game

OME - DEV BLOG: Weapon Clipping Fix
LATEST RELEASE: 2.12.2------------------------------Control fire and water. Use elements, switches and the environment to solve puzzles in this portal-inspir...
https://www.youtube.com/watch?v=0JrJp8tw7eA

New page and IN NEED OF HELP


Someone asked me why my Unreal Engine object list had "Stairway to Heaven" in it. Well... lol #unrealengine5 #unrealengine #gamedev


Check out our day-night cycle at the mystical stone circle! 🌄 Day and night have effects on game mechanics and are not in the game for visuals alone.


Attacks on a target will be more effective if the target is already weakened
Therefore, Hacker in your squad can increase the chance of winning.
#twilightwars #indiegame #gamedev #turnbased


Started learning Niagara so I can make a battle scene for level 5. Making some good progress so far!



















Hey everyone! Taking you from Blender to Unreal, here's an inside look at my process for crafting ruins and dilapidated buildings in Lobo.







Just spent almost 3 hours trying to figure out why the footstep system wasn't working.
Turns out, I'm just an idiot.
I was setting float parameter instead of integer parameter, which doesn't exist