General in Game Dev

Post GameDev things!
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IZAQUE - MANIFEST MODE - EAGLE'S ASCENSION Izaque boosts all his capacities and become faster and his windly attacks became even stronger, but is harder to control

More News soon!

This is an example of what I was talking about last week when I say that Physics Boxes in modern engines are not good for Character Alignment on Slopes in 2D games. I think Physics Capsules are a great middle ground solution. #gamedev #pixelart

(Esp)

El planeta n.º 12, hecho completamente de madera con un poco de barro y tierra aquí y allá, incluye tres misiones, dos personajes interactivos y un objeto coleccionable oculto. Espero que os guste :)

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(Eng)

Planet No. 12, made entirely of wood with

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Check out how BrysonUltra built his custom BOSS in Robo Frenzy! 🤖🔥

level 3 is done!! here's the intro card i made for it

if you have any new level ideas feel free to speak them now (you will be credited if your idea gets used)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Something in future.

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This is where the game stands with attacks and stuff. I forgot to upload the video last dev log but that was before adding stuff.

I added "Frisk Mode" which is just hard mode where you take double damage. It has a 10% chance to activate when starting.

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NEW MAP UPDATE
some new updates to the new "Baseplate" map, what do you guys think?

Hello everyone, I recently started a Donation Alerts project, and now you can support me as an author so that I can continue developing my future projects.

Link : https://www.donationalerts.com/r/tau_way11