Show & Tell in Game Dev


Loading...The spider is more or less complete functionally AND artistically! I might try to update the enemy spawning algorithm before I release any new alpha builds with the spider, though. I'm on my whiteboard trying to think through that problem.

Loading...The demo is staying up! Try it on Itch and Steam!
Should I publish here on Gamejolt too?


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1Check the "Onto the golden flowers" track made by me in the game page!

Loading...Finally got around to sorting out the players interaction with 'Slippy' slopes. This took longer than I expected to implement but now it's another tool I can use when designing my levels.
Still got to animate it properly but it works!





Apologies for no news for almost a month, but here's some screen shots of Fever Dream's overworld + some icons!
ok FINAL patch is out!
fixed some issues with solitaire and some other stuff.
hopefully no more patches need to be made



Hi folks! Game Jolt noob here. I am working on a 2D platformer with a bit of story attached to it. You play a humanoid slime who discovers & attempts to rid the world of a curse to keep the status quo.
Feel free to follow me for little progress updates.

One last update... for now. The Rogue of Nexus, Version 1.1.7
There's finally a great boost to battle enemies' behaviour, namely active and passive skills, for more interactive and tricky battles!
https://store.steampowered.com/app/3417340/The_Rogue_of_Nexus/
It will take a long break...

















