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For day 580 of coding; in trying to working on the object's collisions, I have given them an outline that visualizes their hitbox. I have also slowed down the game to better see the collisions that take place

Working on some art of the Yellow Man!

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What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)

Chat about GFS, Sonic Time Twisted and Game Dev GameMaker, Unity, Godot, ClickTeam, Unreal Devs welcome! https://discord.gg/9GTNhPMA8A

Many strange and whimsical characters are waiting to be discovered by Zuzu

#Adventure #Puzzle #IndieGame #GameDev #ScreenshotSaturday

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joining the gmtk game jam, heres how my games goin so far with no context hehe

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For day 579, I have reduced the object spawn to 1 per room for testing. I have been altering and testing object wall collisions to no noticeable success so far

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The second trailer for Dishop is coming soon. Stay tuned – you won't want to miss this!

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For day 578 of coding, I have made attempts to address the collision Issue with collisions. The detection seemed to have improved, but not quite enough

New victory screen!